
We have many opportunities for folks interested in writing games, including a call for submissions of full-length games for review by September 15th, 2025. Read all about it below.
CALL FOR FULL-LENGTH GAMES
Due September 15
The Reacting Editorial Board invites game authors to submit games to advance to L3 and L4. Submissions are due by midnight on September 15th, 2025. The REB plans to respond to these submissions by the end of January 2026.
Any game submitted that doesn’t match the Reacting content templates will be returned to the author without further review. We want to make sure all the content areas are complete and ordered appropriately.
To advance your full-length Reacting game to Level 3
Please submit the following materials to the REB. Emily Gray will be coordinating the submission/review process on behalf of the REB. If you have difficulty submitting materials via this address, please e-mail Emily at the same address to coordinate submission.
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Submit complete gamebook, instructor manual, at least 28 role sheets, and any ancillary materials (handouts, etc).
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A one-page description of the game and its learning objectives.
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Include a brief cover letter that:
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- Specifies clearly that you're subitting a full-length game (3+ game sessions, at least 5 total class sessions).
- Estimates of the number of playtests (we don’t need exact numbers). If applicable, please include contact information for at least one instructor who has play-tested the game outside of your campus.
To advance your full-length game to Level 4
Please submit the following materials to the REB (reactingeditorialdirector@gmail.com). Emily Gray will be coordinating the submission/review process on behalf of the REB. If you have difficulty submitting materials via this address, please e-mail Emily at the same address to coordinate submission.
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Complete gamebook, instructor manual, at least 28 role sheets, and any ancillary materials (handouts, etc).
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A one-page description of the game and its learning objectives. This may be copied/pasted from the gamebook or instructor’s guide.
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Include a brief cover letter that specifies whether you are submitting as a short game (2 game sessions) or full-length game:
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- Includes a short discussion of how the game has changed since it was advanced to L3 as a result of subsequent playtests.
- Provides a list of playtesters (with contact information) who we might invite to provide feedback.
- Identifies one or two people who we might ask to provide disciplinary feedback on the game (that is, someone who specializes in the topic who can evaluate the disciplinary content of the game). That person need not be familiar with Reacting, although that might help.
As a reminder:
Level Three indicates the game is suitable for use by experienced Reacting instructors. Games advanced to L3 will be placed on the Reacting Consortium Library (website) and are eligible for major conference play. Note that L3 games are officially Reacting games, reflecting a continued commitment of time and energy on the part of the Reacting Consortium. Accordingly, authors of L3 games agree to allow the game to be posted on the library and agree not to publish/distribute a game through other channels until they inform Reacting and remove the game from the Library.
Level Four indicates that the game is ready to enter the publication process. it will remain on the Reacting Consortium Library (website) as an L4 game until published by UNC Press. At this point, the game book will be removed from the Library. Authors of L4 games agree not to publish/distribute the game through other channels until they inform Reacting and remove the game from the Library.
CALL FOR SHORT GAMES
Due September 15 for levels 3 and 4
Rolling submissions for earlier development stages
The directions for submitting a level 3 or level 4 short game are the same as above (for submitting a full-length game), but please:
- Note that you are submitting a Short Game (no more than 2 game sessions plus an intro and a debrief session, so maximum 4 sessions total).
- Include Short Games Coordinators Bill Offutt and the REB on your submission.
- Be sure that your short games conform to the templates published on the Short Games and Microgames Game Author Resources section of the Reacting website.
If submitting a game at an earlier stage, you can submit directly to Bill Offutt (woffutt@pace.edu) only, and submit your game files whenever you feel ready.
CALL FOR MICROGAMES
Rolling submissions
Microgames can be submitted for consideration at any time by emailing them to Ray Kimball, Reacting Microgame Coordinator. Microgames should be playable in a single 60-75 minute session - inclusive of prep, play, and debrief - and should conform to the templates published on the Short Games and Microgames Game Author Resources section of the Reacting website.