History Methodology Lessons Concealed in Banal Romance Two contemporary college students break up. Sources differ regarding the cause. Players discover new ways to sort them, which provides insights and deepens confusion. This microgame is intended to introduce undergraduates to some of the issues involved in the use of primary sources to construct historical narratives. The scenario is a bit racy, but that tends to get them engaged quickly. |
Details
|
Using the Game
Class Time
This microgame is recommended for classes with 12 to 30 students. |
Game Materials An online, interactive version of this game has been created by Aaron Cowan which can be accessed here. |
Nicolas W. Proctor
Nicolas W. Proctor grew up in Little Rock, Arkansas. After completing his B.A. in history from Hendrix College, he received an M.A. in Diplomacy and International Relations from the University of Kentucky, as well as an M.A. and Ph.D. in American history from Emory University. He is now a Professor of History at Simpson College in Indianola, Iowa, where he has also served as department chair and director of the first-year program. Proctor is also the Chair of the Reacting Editorial Board, overseeing game development. He lives in Des Moines, Iowa, with his family, a print shop, lots of books, five chickens, and too many Legos. After completing a traditional historical monograph, Bathed in Blood: Hunting and Mastery in the Old South, he reoriented his research to fit the needs of a teaching institution and focused on writing historical role-playing games. | Reacting and Related Titles
|
Members can contact game authors directly.
We invite instructors join our Facebook Faculty Lounge, where you'll find a wonderful community eager to help and answer questions. We also encourage you to submit your question for the forthcoming FAQ, and to check out our upcoming events.
Jumonville Incident | Altar of Victory | Art in Paris |