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PUBLISHED GAMES

Browse and find Reacting games that have been officially reviewed and published.


ACID RAIN IN EUROPE

Acid Rain in Europe, 1979-1989

Acid Rain in Europe covers the negotiation of the Long-Range Transport Pollution treaty. This was the first ever international pollution control treaty and remains at the forefront of addressing European pollution.

20th Century Europe Published Game (STEM)



AMERICAN REVOLUTION

Patriots, Loyalists, and Revolution in New York City, 1775-1776

Enter the political and social chaos of a revolutionary New York City, where patriot and loyalist forces argued and fought for advantage among a divided populace. Students engage with the ideological foundations of revolution and government to have their side in control of New York City at the end of 1776.

18th Century North America Published Game


ART IN PARIS

Modernism Vs. Traditionalism: Art in Paris, 1888-1889

Considers questions surrounding artistic developments at the end of the nineteenth century in Paris. Students will debate principles of artistic design in the context of the revolutionary changes that began shaking the French art world in 1888-1889.

19th Century Europe Published Game


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ATHENS, 403 BCE

The Threshold of Democracy: Athens in 403 B.C.E.

In the wake of Athenian military defeat and rebellion, advocates of democracy have reopened the Assembly; but stability remains elusive. As members of the Assembly, players must contend with divisive issues like citizenship, elections, remilitarization, and dissent.

5th Century BCE Europe Published Game 



Charles Darwin thrusts students into the intellectual ferment of Victorian England after publication of The Origin of Species. Evolution has sparked a vigorous, complex debate that set the stage for the Royal Society’s consideration of whether they ought to award Darwin the Copley Medal, their most prestigious prize.

19th Century Europe Published Game



Democrats gather at their National Convention in Chicago to debate a platform for a deeply divided party. Factions are split over issues such as civil rights, infrastructure, and the war on poverty—not to mention the war in Vietnam.

21st Century North America Published Game


CLIMATE CHANGE IN COPENHAGEN

Climate Change in Copenhagen, 2009

Covers the negotiations at the Conference of Parties 15 meeting that was attended by a large number of national leaders. Also includes representatives of non-government organizations and the press.

21st Century Europe International  Published Game (STEM)


COLLAPSE OF APARTHEID

The Collapse of Apartheid and the Dawn of Democracy in South Africa, 1993

Post-Apartheid South Africa is facing tremendous social anxiety and violence. A Multiparty Negotiating Process has been called with the goal of reaching consensus for a new constitution. Race, cultural, economic, and political diversity create a complex landscape for students to navigate.

19th Century Africa Published Game



CONFUCIANISM IN CHINA

Confucianism and the Succession Crisis of the Wanli Emperor, 1587

The Wanli emperor has refused to designate his first-born son as his successor, creating a moral crisis. From within the walls of the Forbidden City scholars struggle to apply Confucian precepts to a dynasty in peril.  Now, the Grand Secretariat of the Hanlin Academy must decide whether the emperor still has moral authority.

16th Century Asia Published Game



CONSTITUTIONAL CONVENTION

The Constitutional Convention of 1787: Constructing the American Republic

Brings to life the debates that most profoundly shaped American government. As representatives to the convention, students must investigate the ideological arguments behind possible structures for a new government and create a new constitution.

18th Century North America Published Game



COUNCIL OF NICAEA

Constantine and the Council of Nicaea: Defining Orthodoxy and Heresy in Christianity, 325 C.E.

Plunges students into the theological debates confronting early Christian church leaders. Emperor Constantine has sanctioned Christianity as a legitimate religion within the Roman Empire but discovers that Christians do not agree on fundamental aspects of their beliefs.

4th Century BCE SW Asia Europe Published Game



THE DUOMO

Building the Italian Renaissance: Brunelleschi's Dome and the Florence Cathedral

Focuses on the competition to select a team to execute the final architectural challenge of the cathedral of Santa Maria del Fiore--the erection of its dome. The competition at the heart of this game plays out against the background of new ideas about citizenship, aesthetics, history, and new technology.

15th Century                          Europe                        Published Game



ELEVENTH PILLAR

Raising the Eleventh Pilar: The Ratification Debate of 1788

Students sit as delegates to the New York State Ratifying Convention. Eight states have ratified to date, but a ninth is needed to give effect to the Constitution. The central issue of the game is democratic representation and the debate between the federalists and Antifederalists.

18th Century North America Flashpoints



EUROPE ON THE BRINK

Europe on the Brink, 1914: The July Crisis

The assassination of Archduke Franz Ferdinand on June 28, 1914 by a Serbian nationalist has set off a crisis in Europe. Representatives of European powers must navigate the fragile balance of power and interlocking alliances that defined the July Crisis.

20th Century Europe Published Game



FOOD FIGHT

Food Fight: Challenging the USDA Food Pyramid, 1991

Set during a 1991 Congressional hearing that evaluated the USDA’s development of the Food Pyramid, a document that angered various agribusiness groups and some nutrition experts. This Open Access Reacting Game can be used in food and nutrition general education science courses and introductory chemistry and biology courses.

20th Century North America Published Game (OER)



FOREST DIPLOMACY

Forest Diplomacy: Cultures in Conflict on the Pennsylvania Frontier, 1757

Draws students into the colonial frontier; where Pennsylvania settlers and the Delaware Indians (or Lenâpé) are engaged in a vicious and destructive war. Students engage in a treaty council in an attempt to bring peace back to the frontier.

18th Century North America Published Game



THE FOURTH CRUSADE

The Remaking of the Medieval World, 1204: The Fourth Crusade

Allows students to understand and experience one of the greatest medieval atrocities: the sack of the Constantinople by a crusader army, and the subsequent reshaping of the Byzantine Empire. Balances secular and theological issues at the core of the East-West Schism.

13th Century Europe SW Asia Published Game



FRENCH REVOLUTION

Rousseau, Burke, and Revolution in France, 1791

 Plunges students into the intellectual and political currents that surged through revolutionary Paris in the summer of 1791. Members of the National Assembly gather to craft a constitution for a new France while wrestling with the threat of foreign invasion, power struggles, liberty, and citizenship.

18th Century Europe Published Game



GREENWICH VILLAGE

Greenwich Village, 1913: Suffrage, Labor, and the New Woman

Immerses students in the radical possibilities unlocked by the modern age. Exposed to ideas like women's suffrage, socialism, birth control, and anarchism, students experiment with forms of political participation and bohemian self-discovery.

20th Century North America Published Game



HENRY VIII

Henry VIII and the Reformation Parliament

King Henry VIII has summoned Parliament in the hope that it somehow will find the means to invalidate his marriage to Catherine of Aragon. But some members wish to use the royal divorce to restructure English society and its religious doctrine. Will the ties to papal Rome and tradition hold strong in the face of reform? The outcome of this contest will decide whether this modern-nation state will be born.

16th Century Europe Published Game


INDIAN INDEPENDENCE

Defining a Nation: India on the Eve of Independence, 1945

The British viceroy has invited leaders of various religious and political constituencies to work out the future of Britain’s largest colony. As British authority wanes, smoldering tensions among Hindus, Muslims, Sikhs, Communists and others increasingly flare into violent riots that threaten to engulf all India.

20th Century Asia Published Game



JAPAN, 1941

Japan, 1941: Between Pan-Asianism and the West

Students are thrust into the middle of Japan's strategic dilemma during the early years of World War II. Japan is in dire need of resources but risk war with Western and Soviet powers if they take them by force. Taking on the roles of leading figures in Tokyo, participants are asked to advise the emperor on how to proceed.

20th Century Asia Published Game



KENTUCKY, 1861

Kentucky, 1861: Loyalty, State, and Nation

Pulls students into the secession crisis following Lincoln's 1860 election. During a special session of the Kentucky legislature, set against the looming threat of violence, students grapple with questions about the future of slavery and the constitutionality of secession.

19th Century North America Published Game



MEXICO IN REVOLUTION

Mexico in Revolution, 1912-1920

Rifts between the elite and poor have led to unrest and a series of revolts. But with the ousting of President Porfirio Díaz there is a chance to reform Mexico and make it a better nation for all of its inhabitants. Will new leaders stabilize their country and prevent another civil war? Or will Mexico spiral out of control?

20th Century North America Published Game



PATERSON, 1913

Paterson, 1913: A Labor Strike in the Progressive Era

New technologies are changing the nation's silk industry, workers are losing ground, labor organizations are offering solutions from reformist to radical. A city's economy hangs in the balance: what will happen? Can you save Paterson and its people?

20th Century North America Flashpoints



RED CLAY

Red Clay, 1835: Cherokee Removal and the Meaning of Sovereignty

A treaty negotiation in Red Clay, Tennessee will decide the terms of American Indian removal from the American Southeast. As pressure mounts on the Cherokee to accept treaty terms, students must confront issues such as nationhood, westward expansion, and culture change.

19th Century North America Published Game


RWANDA, 1994

The Needs of Others: Human Rights, International Organizations, and Intervention in Rwanda, 1994

Diplomats have learned of violence in Rwanda and must act quickly to prevent further bloodshed. Students representing UN ambassadors, human rights organizations, journalists, and public opinion leaders, must wrestle with decisions on how to respond based on an unsteady trickle of information.

20th Century Africa International Published Game


STAGES OF POWER

Stages of Power: Marlowe and Shakespeare, 1592

Competition between two playwrights, Christopher Marlowe and William Shakespeare, will decide who will reopen the plague-stricken theaters. One troupe will gain supremacy: primarily for literary skill, but also by representing the nation’s ideals and energies, its humor and grandeur.

16th Century Europe Published Game



TITLE IX

Changing the Game: Title IX, Gender, and College Athletics

A debate over the role of athletics quickly expands to encompass demands that women’s sports and athletes receive more resources and opportunities. The result is a firestorm of controversy on and off campus. Students wrestle with questions of gender parity and the place of athletics in higher education.

20th Century North America Published Game


TRIAL OF ANNE HUTCHINSON

The Trial of Anne Hutchinson: Liberty, Law, and Intolerance in Puritan New England

Recreates one of the most tumultuous and significant episodes in early American history: the struggle between the followers and allies of John Winthrop, Governor of the Massachusetts Bay Colony, and those of Anne Hutchinson, a strong-willed and brilliant religious dissenter.

17th Century North America Published Game



TRIAL OF GALILIEO

The Trial of Galielo: Aristotelianism, the "New Cosmology," and the Catholic Church, 1616-1633

New science, as brilliantly propounded by Galileo Galilei, collides with the elegant cosmology of Aristotle, Aquinas, and medieval Scholasticism. Issues range from the nature of faith and the meaning of the Bible to scientific principles and methods advanced by contemporary scientists.

17th Century Europe Published Game (STEM)



YALTA CONFERENCE

Restoring the World, 1945: Security and Empire at Yalta

The devastation of the Second World War is coming to an end. As victory for the Grand Alliance draws close, the leaders of Great Britain, the Soviet Union, and the United States gather at Yalta for the most important summit meeting of the war. But will differences in their ideologies prevent them from forging a lasting peace?

20th Century Europe International Published Game


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